Second verification results

We would like to introduce the results of the second test conducted by Maria@home.
Based on the results of the first test, we implemented all of the riddles and "Think" button questions that had previously been given in paper-based textbooks and through dialogue with parents into the app, and conducted a monitor test for about a month to see if we could get results similar to or better than those from the previous test, and whether we could actually measure the effectiveness of the "7-level" test that connects to "skills that will be needed in the future" based on our hypothesis.


Pre-survey respondent profile

A preliminary survey was conducted with 7,126 respondents.

<Age>

<Prefectures>

<Occupation>

Survey background:
・Improvements have been made to the characters, picture books, UI, etc. since the previous survey. In terms of intellectual development, the riddles and "Think" button have also been revamped.
・Based on the above improvements, we are looking into parents' perceptions of growth through app use and satisfaction with the app.
・The evaluation criteria, "Knowledge Staircase," has been revamped to a "7-level classification." Changes before and after using the app will be confirmed.

Survey objectives:
・Perception of effectiveness after using the app, changes in the "7-level classification"
, acceptance of the app and satisfaction and impressions after use,
children's intellectual development, educational situation and thoughts

Survey subjects:
Women aged 20-44 with preschool children aged 3-6 who
do not read aloud often (less than once a week)

■ Survey area:
Nationwide

■ Survey method:
internet research
app

■ Survey period:
Preliminary survey
[Preliminary survey] Friday, March 8, 2019 to Monday, March 25, 2019

・Main survey
[Immediate survey] Friday, March 29, 2019 to Tuesday, April 9, 2019
[Post-use survey] Tuesday, April 23, 2019 to Wednesday, May 8, 2019

■ Number of valid responses:
Preliminary survey
[Preliminary survey] 7,126 samples

・Post-survey
[immediately after use] [post-use survey] 169 samples

■ Research commissioned by: Macromill Inc.


This research profile

We conducted a survey of 169 respondents regarding their actual usage.
This is information from monitors.
There are 169 users of "Maria@home."

The verification curriculum
was used for 15 to 20 minutes per day, a total of 25 times during the survey period.


95.8% of respondents said they "saw a change" in their child's development over the course of about 45 days.

Participants used the curriculum for a maximum of 20 minutes per day, a total of 25 times during the survey period.
First,
please take a look at the diagram below.
This is the model we created when analyzing the results of this test.
We believe that there are three levels: the level of not reading a book (1 to 2), the level of sharing what you have understood with others in your daily life (3 to 4), the level of solving study problems and sharing what you have learned with others in your daily life (5), and the level of turning input from the app into actual output in your daily life (6 to 7).

<Levels of 169 children on the third day after the start of the test>

<Changes in the levels of 169 children who used Maria@home 25 times after the start of the test>

Maria@home has concluded that the level at which one can understand the talk, solve study problems, and share what they have learned with others in their daily lives (levels 5 to 7) constitutes "application of knowledge."
In this test, 40.2% of Maria@home's monitors were able to "apply knowledge."


95.8% of respondents felt that their children had grown.

After 25 sessions, the results were: "72.8% of respondents said their child started to think for themselves," "71% said their curiosity increased," "76.9% said their child became interested in books," "67.5% said their child started to express their opinions," and "60.4% said their concentration improved." It's said that smartphones and apps can cause a lack of concentration and make children passive, leading to a lack of thinking, but our results overturn this belief. We were also able to demonstrate positive changes in real-world output and behavior after closing Maria@home, which we consider important.


87.6% of parents felt that they had more opportunities to notice their child's growth.

A common perception is that using apps means "spending less time with your child and communication becoming weaker," but the results of this test showed that 74% of parents responded that "the time they spend with their child has increased."
In terms of changes for the parents themselves,
74% (previously 68.7%) said that "communication with their child has deepened," 87.6
% (previously 76%) said that "there are more opportunities to notice
and ultimately 80.5% (previously 71.6%) said that they
"discovered something new about their child," and 73.4% (previously 62.1%) said that "it has made them want to know more about
their child." This test also demonstrated that there are changes for the parents themselves.


84.6% of respondents felt that their children would be happy (79.9% last time)

Furthermore, in this test,
81.7% (71.6% last time) thought "it's an enjoyable time for parents and children,
" 84.6% (79.9% last time) thought "it will make children happy,
" 85.2% (78.7% last time) thought "children can enjoy it on their own,
" 82.8% (78.7% last time) thought "it is effective in children's intellectual development,
" 82.2% (65.1% last time) thought "it will make children listen attentively," 82.8% (74.2% last
time) thought "it will increase children's curiosity,
" 85.8% (72.1% last time) thought "it will improve children's ability to think for themselves," and
75.5% (72.8% last time) thought "it will make children love books."


75.7% (previously 51.5%) felt that it was more effective than reading aloud to their children themselves.

Maria@home is completely different from reading to a human. It is an educational curriculum that aims to develop children's curiosity and discover what they like, and to develop the ability to question problems that have no correct answer. We received the following positive feedback from parents who have seen the changes they saw in their children after using Maria@home.


We received a satisfaction rate of 81.7%.


summary

Maria@home is an educational curriculum with the goal of "acquiring skills that will be needed in the future."
The reason behind Maria@home's current form
is the changing concept of "work," such as the limitations of lifetime employment, which has been frequently in the news recently.

For example,
in April of this year, Mitsubishi UFJ Bank introduced a system to
reduce the number of headquarters employees from 6,000 to 3,000.
they would reduce new graduate recruitment by 45% in 2020
and cut customer service counter branches in half.

Furthermore, SoftBank announced in its financial statements for August 2018
that it had introduced a system that would reduce work that previously took 2,000 hours to just two hours, and that 4,000 employees who had been doing that work would be shifted to higher value-added work.

These cases all have one thing in common:

The "jobs that people have done up until now" will be replaced by "jobs that machines will do.
" We will also redefine "jobs that only people can do," and those who can adapt will be given new jobs.

At Maria@home, we define the work that only people can do in the future
as "creating systems through creative thinking, and finding the best solution or correct answer for problems that have no answer in the given situation, and moving forward with that."
We believe there are two key points to being able to do this.

The first is
to "search for and think about the essence of things" every day, input and output information from various sources, and accumulate small successes to gain self-affirmation and a sense of accomplishment.

The second is to find purpose and enjoyment in the work and things you do every day, and to find your life's mission and passion.

because purpose, enjoyment, a sense of mission, and passion
transform a person into the most powerful engine, fueled by knowledge, and ultimately leading to a ``brilliant life.''

What do you want to do in this one and only life?
What do you want to do today in this one and only life?

When you ask yourself this question, it becomes more important than ever to be able to find and do things that you think are "I like, that are fun, that I want to do, that I want to overcome, and that are worthwhile."

At Maria@home, we used the International Baccalaureate educational guidelines, curriculum design methods, and domestic and international research papers as input to formulate hypotheses and build an original curriculum through repeated monitoring and testing.
Initially, we tested using paper picture books and paper textbooks rather than an app, and based on the results of that testing, we carefully proceeded with the app development.
Our approach is not app-first, but rather we place value on the quality of the curriculum itself and the results our users receive.

We believe that Maria@home will help children develop the type of person they want to be, acquire the skills they need for the future, and
discover areas in which they can use their curiosity and talents to pursue their interests and goals, helping them live a brighter life.
While the ability to answer questions that have a correct answer is important, at Maria@home we believe it is even more important to develop the ability to ask questions that do not have a correct answer.
We will continue to improve the quality and expand our services so that each 15-minute session will make the remaining 23 hours and 45 minutes of the real world even more appealing to children.

Reference material
https://r.nikkei.com/article/DGXMZO21318490Q7A920C1000000?s=3

Reference material
https://www.itmedia.co.jp/news/articles/1906/14/news054.html